New poll up. I've posted all kinds of work on this blog, but these days I'm focusing alot on some of my larger projects, so I thought I'd check to see what sort of things people want to see more of. In other words, this is an excellent time to make your voice heard; feel free to use the comments section for this post to elaborate on what you'd like to see from me.
Sample PCs: Backgrounds, stats, etc.
New Character Creation Options: Feats, classes and so on.
Sample NPCs: Villian, ally or just ways to inject flavor into a game.
Elements for Existing Settings: Organizations, cities, etc.
New Settings: I could offer some new concepts or elaborate further on some previous ones.
Encounters: New monsters with tactics, a detailed scenario, or I could try to offer some unusual encounters that one doesn't normally see in D&D type games.
Adventures: An outline of plot, encounters, and so on.
Campaigns: Either collections of quick ideas or longer, more detailed outlines.
Full-Fledged Games/Systems: At the moment, this would mean work on d20 Rethought and Trigger Discipline.
Fictional Anecdotes: I'm not about to write a novel, but short segments of fiction can be a very effective tool.
Game Design Theory: Ruminations on what makes games fun and how to distill it.
Thursday, June 12, 2008
Ask, and I shall provide
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4 comments:
Trigger Discipline
Seconding Trigger Discipline, though I'd certainly like to see more of the stuff on d20 Rethought as well.
Complete games and designs are what I like most!
Game theory is nice too.
I admire good settings but I only run my own stuff. Keep up the good work!
Third on Trigger Discipline. Also interested in Encounters and Game Design Theory.
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