Monday, June 30, 2008

EN Rethought: Skill List


Here is an alpha list of the d20 Rethought skills for the Elysium Nebula campaign setting. The majority of these skills would be reused in roughly the same fashion for a d20 Rethought writeup of different setting.

Active
-Acrobatics

-Alertness
-Endurance
-Stealth
-Vehicle Group
--[Hover]
--[Personal]
--[Ship Crew]
--[Spacecraft]
--[Surface]

Combat

-Grapple

-Reflexes

-Takedown
-Weapon Group
--[Assault]
--[Long Arms]
--[Melee]
--[Melee]
--[Unarmed]

Eldritch

-Ley Lines
--[Entropy]
--[Force]
--[Growth]
--[Heat]
--[Machine]
--[Matter]
--[Mind]
--[Space]
--[Sense]
--[Void]

Social

-Deception

-Manipulation

-Perception

-Presence

-Therapy

Technical

-Computers

-Cultures

--[ICHA]
--[URE]
--[Fringe Humans]
--[Drow]
--[Duruki]
--etc.

-Investigation

-Mechanics

--[Computers]
--[Eldritch Devices]
--[Robots]
--[Technical Devices]
--[Vehicles]
--[Weapons]

-Sciences
--[Astronomy]
--[Biology]
--[Forensics]
--[Linguistics]
--[Medicine]
--etc.

-Survival

-Tradecraft
--[Starship Engineer]
--[Gambler]
--[Construction Worker]
--[Musician]
--etc.

-Treat Injury

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